AS
Work

2025

tmrw.io

Marketing site contributions for a public learning platform

UI/UX DesignIcon DesignImageryManual QA

OVERVIEW

What it is

While at TMRW.io as Junior UI/UX Designer & Manual QA (June 2025 to June 2026), I contributed to the public marketing website at tmrw.io. The focused website push ran roughly August to October 2025. Work covered icons, layout, imagery, and hands-on QA across pages, CTAs, media, and copy.

Employee / contractor contribution. Brand, product, and IP belong to TMRW.io. This case study only references publicly visible pages and my own description of the work.

MY ROLE

How I contributed

I joined after a year at Octivo. On the marketing site I designed icons in Figma, shaped page layout, created imagery, QA tested pages and interactive details, and presented work in weekly reviews with staff and developers. I did not own the brand or the full product roadmap. I contributed design and quality work as part of a wider team shipping the public site.

PROBLEM

The challenge

A public marketing site for a learning platform has to explain a complex ecosystem clearly: what Genesis and Cosmos are, who they are for, and how to take the next step (try Genesis, join a waitlist, read more). Layout, icons, imagery, and working CTAs all have to hold together so visitors can scan, understand, and act.

CONTEXT

Where it lives

tmrw.io is the public front door for TMRW Education and Learning Software. Visitors see product introductions, solution explanations, news, and paths into Genesis or Cosmos interest flows. This case study sticks to that public surface. It does not include internal Figma files, the full design system export, Genesis app UI behind login, or bug tickets.

VISUALS

From the live site

HOMEPAGE HERO

[add screenshot of homepage] Full-width hero from https://tmrw.io showing the primary headline (for example the AI-powered Experience Builder introduction), supporting line, and main CTAs such as Find out more / Try Genesis. Capture desktop first viewport, no private UI.

ECOSYSTEM / SOLUTIONS

[add screenshot of ecosystem section] Public Solutions area introducing the TMRW ecosystem, Genesis, and Cosmos at a glance. Show section heading plus the product cards or columns visitors see without logging in.

APPROACH

What I did

  • 01

    Icons

    Designed icons in Figma for use on the marketing site, aiming for a consistent set that supports scanning of features and sections without competing with headlines or photography.

  • 02

    Layout

    Contributed to page layout so hierarchy, spacing, and section rhythm supported the story of the TMRW ecosystem and the paths into product interest.

  • 03

    Imagery

    Created imagery for the public site to give sections atmosphere and product context, paired with the written messaging already on the page.

  • 04

    QA

    Manually QA tested pages, CTAs, media, and copy before and after handoff. Checked that links and buttons behaved as intended, media loaded cleanly, and copy matched the intended messaging on public pages.

GENESIS MARKETING BLOCK

[add screenshot of Genesis marketing section] Public Genesis pitch on tmrw.io (Create, innovate & educate / no-code builder messaging). Include any feature callouts and the See Genesis Features or Try Genesis CTA. Do not capture the logged-in Genesis app.

ICONS IN CONTEXT

[add screenshot of icons on a public page] Close crop of marketing icons as they appear on a live tmrw.io section (feature row, solution cards, or similar). Prefer a crop that shows several icons together so the set reads as a system.

IMAGERY AND LAYOUT

[add screenshot of imagery + layout] A mid-page section where custom imagery and layout work together (for example Cosmos audience columns, news cards, or a product intro with supporting visual). Desktop width, publicly visible content only.

SECONDARY PUBLIC PAGE OR FOOTER

[add screenshot of a secondary public page or footer] Optional: Why TMRW, Resources / Knowledge Centre listing, or the footer with Platform links and Acknowledgement of Country. Useful to show breadth beyond the hero.

PROCESS

How the work moved

  • 01

    Design in Figma

    Icons, layout explorations, and imagery started in Figma, then moved into reviews with staff and developers.

  • 02

    Weekly reviews

    Presented work in weekly reviews so design choices and QA findings could be discussed with people shipping the site.

  • 03

    Test the public pages

    Walked public pages end to end: scan the story, exercise CTAs, check media, and catch copy or interaction issues before they sat on the live marketing surface.

OUTCOME

What I learned

Working on a live marketing site taught me to balance craft with ship pressure: icons and imagery need to feel intentional, layout has to carry a dense product story, and QA is part of design quality, not a separate afterthought. Presenting in weekly reviews made the feedback loop concrete. I learned to describe contribution clearly without overstating ownership of brand or product.

SNAPSHOT

At a glance

ROLE
Junior UI/UX & Manual QA
SITE PUSH
Aug to Oct 2025
LIVE
tmrw.io